For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

  • @[email protected]
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    44 months ago

    The ending of SOMA. I sometimes watch it on youtube just to enjoy it again. Note: the ending won’t mean anything to you if you don’t already know the story.

    • @[email protected]
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      34 months ago

      Ahhh I wanted to love it, it’s one of my favourite scifi concepts explored really well, but I wish the big plot points at the end were told in the opposite order. Feel like it would have hit way harder, for me anyway

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        14 months ago

        I kinda bounced off. I was super into the identity stuff that started too be hinted at, fully bought in to the fantasy, but after a point didn’t want to go through another room where all I did was avoid monsters.

        Maybe I need to turn down the difficulty and just get through it.

        • @[email protected]
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          24 months ago

          Yeah, definitely more about the tone and narrative for me, so I’d go with that plan and see it through!