@[email protected] to [email protected] • 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square252fedilinkarrow-up1618arrow-down143file-textcross-posted to: [email protected]
arrow-up1575arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@[email protected] to [email protected] • 1 year agomessage-square252fedilinkfile-textcross-posted to: [email protected]
minus-square@[email protected]linkfedilink2•1 year agoImagine a realistic KSP with AAA graphics, like replicating historic missions and planned ones, etc.
minus-squareKSP Atlaslinkfedilink7•1 year agoYou just described the KSP RP-1 modpack with high graphics and volumetric clouds mod
Imagine a realistic KSP with AAA graphics, like replicating historic missions and planned ones, etc.
You just described the KSP RP-1 modpack with high graphics and volumetric clouds mod