stopthatgirl7 to [email protected] • 1 year agoUnity backtracks slightly on plans to charge developers for game installswww.eurogamer.netexternal-linkmessage-square80fedilinkarrow-up1243arrow-down19file-textcross-posted to: [email protected]
arrow-up1234arrow-down1external-linkUnity backtracks slightly on plans to charge developers for game installswww.eurogamer.netstopthatgirl7 to [email protected] • 1 year agomessage-square80fedilinkfile-textcross-posted to: [email protected]
Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…
minus-square@[email protected]linkfedilinkEnglish13•1 year agoLol get this, I don’t know if I heard right, but the install count was based on their own telemetry added to the game. SO if someone pirated your game, it could still count as an install.
minus-squarePennomilinkfedilinkEnglish12•1 year agoYep. Unity gets to decide how much you owe them. And there’s no way you can verify that they’re telling the truth.
minus-square@[email protected]linkfedilinkEnglish3•1 year agoIt would be a shitty crack if it allowed a pirated game to still phone home during/after install.
minus-square@[email protected]linkfedilinkEnglish3•1 year agoIt’s not phoning home to the developer, but Unity.
Lol get this, I don’t know if I heard right, but the install count was based on their own telemetry added to the game. SO if someone pirated your game, it could still count as an install.
Yep. Unity gets to decide how much you owe them. And there’s no way you can verify that they’re telling the truth.
It would be a shitty crack if it allowed a pirated game to still phone home during/after install.
It’s not phoning home to the developer, but Unity.