• @[email protected]
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    368 months ago

    Pretty sure the consequence of failing to climb the rope is 1d6 bludgeoning damage per 10 feet fallen

    • brianorca
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      108 months ago

      Failing to climb is not the same as falling off. I could safely go down a rope any day. But climbing more than a foot? Not happening.

      • SSTF
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        38 months ago

        In boots it is quite easy (if time consuming) to worm your way up by wrapping the rope on one foot and stepping on it with the other.

    • ddh
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      98 months ago

      Or cast Burning Hands as a bonus action