@[email protected] to [email protected]English • 12 days agoMaking good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studioswww.pcgamer.comexternal-linkmessage-square51fedilinkarrow-up1402arrow-down14
arrow-up1398arrow-down1external-linkMaking good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studioswww.pcgamer.com@[email protected] to [email protected]English • 12 days agomessage-square51fedilink
minus-square@onlinepersonalinkEnglish29•12 days agoBefore I read this, let me guess: publicly traded or ultimately owned by an entity that is publicly traded? Anti Commercial-AI license
minus-square@onlinepersonalinkEnglish28•12 days agoYou’re right. So, the problem is working for a publicly traded company, IMO. Devs have to either unionize, join private gaming companies, indie gaming companies, or band together and make their own. Anti Commercial-AI license
Before I read this, let me guess: publicly traded or ultimately owned by an entity that is publicly traded?
Anti Commercial-AI license
Microsoft
You’re right. So, the problem is working for a publicly traded company, IMO.
Devs have to either unionize, join private gaming companies, indie gaming companies, or band together and make their own.
Anti Commercial-AI license