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Fully Automated! | RPG | RPGGeek
rpggeek.comAn open world solarpunk adventure RPG styled after classic multiplayer pen-and-paper tabletop role playing games.
This game is the product of an independent open-source collective. Details on the project can be found on their website: https://fullyautomatedrpg.com.
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Get ready for adventures in a world both alien and familiar! Fully Automated is a complete, open-source tabletop RPG set on a recovering earth in our post-capitalist future!
Overwhelmed by war, poverty, and climate collapse, many humans expected the twenty-first century to be humanity's last. But in the face of a global meltdown, the Gaiean civilization underwent a global revolution. Now food is free and workers run the world. But a permanent weekend doesn't guarantee that things are always easy: sometimes... anarchy can be a little chaotic.
Fully Automated is by and for fans of cyberpunk, space opera, and classic sci-fi who've grown bored of the doomerism inherent in most futures on offer. The result is a scientificially and politically informed post-scarcity setting of endless possibility!
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Fully Automated! takes place on and around Earth in the 2120s, in a high-tech post-capitalist society where work is optional and basic necessities are free.
The game describes a world in which people recognize the necessity of interconnectedness with their community and environment at every level: apartment dwellers are accustomed to sharing common areas and resources. Urban centers and outlying suburbs have become integrated into the natural landscape and between themselves. Wilded parks suffuse every neighborhood, and disc golfers treat wild animals they cross with the same respect as a fellow passenger reading a book on a train. Ruling institutions with central authority over militaries, citizenship, and border passage have melted into various administrative systems within an ecosystem of diffuse citizen-run collectives. There’s plenty of structure, but rigid delineations and hierarchies are seen as outdated notions from a bygone era.
Through the game, players will find that though physical technology has improved, the post-scarcity of the setting was not provided by new discoveries in physics: it is a product of engineering a new society in which we all just learn to make reasonable use of the abundance that already exists in this century.
Though life has less compulsory stress, though, the fundamental elements of human nature – curiosity, ambition, rivalry, etc. – still create conflicts. That’s when ordinary people step up to investigate, assist, defend, and fight.
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