• otter@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 months ago

    Wouldn’t the light be the interior and the shadows deepen with density, instead (therefore being the higher surfaces)?

    • SSTF@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 months ago

      Realistically, yes. I started out trying that but because of the physical depth of the details I ended up with a lot of real shadows darkening those inner areas. It looked ok in photos where I was hitting everything with direct light, but when I set them down for normal tabletop light it was too muted.

      • otter@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 months ago

        I feel ya there. That’s one of those facets of the hobby that still eludes me as well. 😅 All the same, these are looking great, though!

        • SSTF@lemmy.worldOP
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 months ago

          Finding the balance between realism and theatrics is tough, and I usually end up on the side of theatrics.