Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL v2+ license, and the clear and modular architecture of its C/C++ code base.
First message from our new Lemmy account. Thanks again!
Welcome here!
How did you hear about Lemmy?
Would you like to do an Ask Me Anything thread?
We have known about it for a long time, but recently I saw a post from u/JRepin on our mastodon account and we decided to create an account here as well.
Thanks for sharing
@JRepin Thanks a lot for sharing our #OpenSourceGame
@speed_dreams_official It’s the least I can do. All thanks go to you for working on it.