Halo Infinite is practically dead when it comes to the Steam version, as 98% of players from the game’s peak desert the multiplayer.
I guarantee my friends and I (who were just finished playing MCC together coop) would have played the shit out of this game if coop came out day 1. As it stands there’s a billion other backlogged games we want to play together ahead of this one that have come out since it released.
I still haven’t even launched the campaign, and for context, this was the most excited I’d ever been for a Halo game because, as a primarily PC gamer, it was going to be the first one ever that I’d get to play through the first time in co-op. I bought both my wife and my friend the MCC so that we could play through the entire series and jump into Infinite day one in co-op.
But then the launch hype came and passed, and it’s not even like I don’t want to play it, I just keep forgetting it’s an option because it fell off my radar after taking so long
Halo Infinite has proven that Games as a Service only works under very specific circumstances and not just whatever the hell they want to do
MCC is were it is at. 343 needs to develop and add more content to MCC, not infinite.