• Mossy Feathers (They/Them)
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    141 month ago

    Valve, when are you gonna figure out that people just want more TF2, Portal, CS, L4D, HL, and maybe DoD? Like, I guess at least you’ve recently released a CS and HL game, but what about the others? TF2 seems like it’s been on life support while Portal and DoD are completely forgotten.

    • @[email protected]
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      271 month ago

      I’m ok with how Valve is doing things right now. If they followed the same path of EA, Blizzard, and every other big developer from the 90s/00s we’d be on HL5, L4D9 Left for Deadest, TF 3 but it’s a live service on season 15 and constant price increases on the season passes.

      Let them experiment and dip their toes into new game types.

        • @[email protected]
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          1 month ago

          Well TF1 and probably a mess of random games but TF2 is seen as the one to invent the genre (vs just being an fps)

          • @[email protected]
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            11 month ago

            I’m sure there’s some small game that technically invented it, but was rather obscure. TF2 was the first mass market hero game I can think of. I guess TF1, in some respects.

            • @[email protected]
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              1 month ago

              The “small” games that inspired, if not invented it were Doom and D&D. There was a Doom map called Fortress where you’d attack each other’s base and the further you’d progress into your opponent’s base, the better weapons it’d unlock for them to use.

              A few guys in Australia combined the ideas in a Quake mod called Quake Team Fortress. Then they got hired at Valve to remake it on the Half Life engine as Team Fortress Classic.