aswz to [email protected]English • 1 year agoRoblox employees criticise lack of diversity in workforcewww.gamesindustry.bizexternal-linkmessage-square10fedilinkarrow-up130arrow-down15
arrow-up125arrow-down1external-linkRoblox employees criticise lack of diversity in workforcewww.gamesindustry.bizaswz to [email protected]English • 1 year agomessage-square10fedilink
minus-square@[email protected]linkfedilinkEnglish14•1 year agoI remain dumbfounded as to how Roblox got so big and is now publicly traded.
minus-square@[email protected]linkfedilinkEnglish25•1 year agoReally? It runs everywhere (browser, mobile), it targets young children (a huge and passionate group), it is absolutely full of content (made for free/cheap by other children). It is the most obviously successful formula I could imagine.
minus-squareI Cast FistlinkEnglish10•1 year agoDon’t forget all the predatory money incentives to trick kids into doing more free labor for them
minus-square@[email protected]linkfedilinkEnglish4•edit-21 year agoNowadays I don’t think the games are made by fellow children as much. There’s whole teams of adults making money off of Roblox games
minus-squareI Cast FistlinkEnglish9•1 year ago There’s whole teams of adults making money scraping peanuts off of Roblox games ftfy Unless you meant the gray/black markets, those give off more real money than Roblox does to its content creators
minus-square@[email protected]linkfedilinkEnglish2•1 year agoGood points. I guess I was thinking about it from the stereotypical “adult gamer with disposable income” perspective. Not those gamer’s kids.
minus-squareLeyla :)linkfedilinkEnglish5•1 year agoIt’s essentially Unreal Engine for kids, Roblox and Minecraft were both huge in how much freedom they provided the player.
I remain dumbfounded as to how Roblox got so big and is now publicly traded.
Really? It runs everywhere (browser, mobile), it targets young children (a huge and passionate group), it is absolutely full of content (made for free/cheap by other children).
It is the most obviously successful formula I could imagine.
Don’t forget all the predatory money incentives to trick kids into doing more free labor for them
Nowadays I don’t think the games are made by fellow children as much. There’s whole teams of adults making money off of Roblox games
ftfy
Unless you meant the gray/black markets, those give off more real money than Roblox does to its content creators
Good points. I guess I was thinking about it from the stereotypical “adult gamer with disposable income” perspective. Not those gamer’s kids.
It’s essentially Unreal Engine for kids, Roblox and Minecraft were both huge in how much freedom they provided the player.