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  • lad
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    4 months ago

    Made easier to use like in when their codebase was leaked and no one had successfully built a game from it?

    in-house tools often encourage making a mess heavily reliant on those tools or working around their limitations, in my experience

    • lud@lemm.ee
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      4 months ago

      People have successfully compiled GTA V if that is what you are saying.

      Of course no one would make another game using leaked tools, that would be incredibly stupid.

      • lad
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        4 months ago

        No, that was what I meant, I thought they didn’t, I was wrong, it turned out

        • lud@lemm.ee
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          4 months ago

          Yeah, people successfully compiled and ran the game within a few days of the leak.

          I tried myself but I didn’t get it to work. But I’m no developer and I tried doing it in a VM (no way those files touch my real computer) which was annoying so I gave up quite quickly.