It just feels lazy to me, like the developer couldn’t be bothered adjusting the UI for consoles so they copied the PC interface and bound the mouse cursor to a stick. Some games do both at the same time, having menues navigable both with buttons and a cursor, but usually that makes all menus unreliable and unprecise as hell.

  • @[email protected]
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    41 year ago

    Dead by Daylight on console is a good example of how terrible it can be. Either too slow so it feels sluggish or too fast so it doesn’t land on a button. Juts laziness