• @[email protected]
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    19 hours ago

    Like most JRPGs, the Persona and mainline SMT series have a battle system that resembles a complex game of rock/paper/scissors. You’re either strong, weak, or neutral against a foe depending on what Persona/Demon you have out. You generally don’t have to grind for levels ever in JRPGs outside of the battles you invariably encounter on your way to objective x.

    • @[email protected]
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      08 hours ago

      I have to object - to this day I’ve played a few turn based jRPGs - FF X, EBF 5, aforementioned P4G, and Trails in the Sky 1 come to my mind, maybe there was one or two more - and some bosses and areas pose a level gap too wide to ignore with just strategy and consumables