cross-posted from: https://lemmy.ml/post/22924305
Pretty straightforward: what tips and advice would you give me if I were to start an open source project of a game? Where to share my intention of beginning this project, where to find contributors, how to organize the workflow etc.
Beyond All Reason is really interesting. There is a long history there! The engine was originally made to play Total Annihilation mods (or the full game? Not sure). That evolved over something like 15 years!
The end result though is not just a good open source game but a damn good RTS with an awesome scene. I <3 BAR.
Anyways, aside from fawning over BAR what’s my point?
Plan for the long game: these projects can take a long time to gain traction.