After waiting quite a while on it and some rewrites, it looks like the NTSYNC driver code to help Windows games running on Linux will be pulled in and enabled in the Linux kernel.
The benefit over fsync is that it’ll be more correct. Fsync works for the majority of games, but there are programs that will be fixed by using ntsync instead
The benefit over fsync is that it’ll be more correct. Fsync works for the majority of games, but there are programs that will be fixed by using ntsync instead