It makes the code icky and hard to debug, and you can simply return new immutable objects for every state change.

EDIT: why not just create a new object and reassign variable to point to the new object

  • BehindTheBarrier
    link
    fedilink
    arrow-up
    4
    ·
    5 hours ago

    Try making a list without copying every time you add something. Mutability matters then. Imagine copying 10000 elements, or copying 10000 references to items every time something were to be added or changed.