cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 3 months agoWhat do you think of procedurally generated dungeons?message-squaremessage-square39linkfedilinkarrow-up157arrow-down11
arrow-up156arrow-down1message-squareWhat do you think of procedurally generated dungeons?cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 3 months agomessage-square39linkfedilink
minus-squareRedkeylinkfedilinkarrow-up5·3 months agoI think that like a great many game mechanics, the fact that it’s been done badly many times doesn’t mean that it can’t be done well.
I think that like a great many game mechanics, the fact that it’s been done badly many times doesn’t mean that it can’t be done well.