Finished Shadows of the Empire yesterday. It’s truly a game of its time (jetpacks!) and the control schemes suffer a lot from being a N64 first game. The last stage, Skyhook Battle, is a mess tho. Why did the devs think that having a never ending swarm of enemy fighters that easily kill you was a good “warm up” before the “actual” level?
Finished Shadows of the Empire yesterday. It’s truly a game of its time (jetpacks!) and the control schemes suffer a lot from being a N64 first game. The last stage, Skyhook Battle, is a mess tho. Why did the devs think that having a never ending swarm of enemy fighters that easily kill you was a good “warm up” before the “actual” level?