The ARC Prize organization designs benchmarks which are specifically crafted to demonstrate tasks that humans complete easily, but are difficult for AIs like LLMs, “Reasoning” models, and Agentic frameworks.
ARC-AGI-3 is the first fully interactive benchmark in the ARC-AGI series. ARC-AGI-3 represents hundreds of original turn-based environments, each handcrafted by a team of human game designers. There are no instructions, no rules, and no stated goals. To succeed, an AI agent must explore each environment on its own, figure out how it works, discover what winning looks like, and carry what it learns forward across increasingly difficult levels.
Previous ARC-AGI benchmarks predicted and tracked major AI breakthroughs, from reasoning models to coding agents. ARC-AGI-3 points to what’s next: the gap between AI that can follow instructions and AI that can genuinely explore, learn, and adapt in unfamiliar situations.
You can try the tasks yourself here: https://arcprize.org/arc-agi/3
Here is the current leaderboard for ARC-AGI 3, using state of the art models
- OpenAI GPT-5.4 High - 0.3% success rate at $5.2K
- Google Gemini 3.1 Pro - 0.2% success rate at $2.2K
- Anthropic Opus 4.6 Max - 0.2% success rate at $8.9K
- xAI Grok 4.20 Reasoning - 0.0% success rate $3.8K.

(Logarithmic cost on the horizontal axis. Note that the vertical scale goes from 0% to 3% in this graph. If human scores were included, they would be at 100%, at the cost of approximately $250.)
https://arcprize.org/leaderboard
Technical report: https://arcprize.org/media/ARC_AGI_3_Technical_Report.pdf
In order for an environment to be included in ARC-AGI-3, it needs to pass the minimum “easy for humans” threshold. Each environment was attempted by 10 people. Only environments that could be fully solved by at least two human participants (independently) were considered for inclusion in the public, semi-private and fully-private sets. Many environments were solved by six or more people. As a reminder, an environment is considered solved only if the test taker was able to complete all levels, upon seeing the environment for the very first time. As such, all ARC-AGI-3 environments are verified to be 100% solvable by humans with no prior task-specific training



LLMs might suck at this game but I’m pretty sure Deepmind’s deep reinforcement learning AI could solve these easily.
EDIT: I know you guys hate AI around here, but you need to at least be aware of what the technology is capable of.
From 11 years ago:
https://youtu.be/V1eYniJ0Rnk
if only it would exist
If only…
How Alpha Fold Solved the Protein Folding Problem and Changed Science Forever
This is as concrete as Sam Altman saying “AI will actually discover new science”
They won the Nobel prize for it.
Then say they won the same prize that was awarded to the inventor of the lobotomy, don’t link to a puff piece with an indefensibly bad title
Wdym? It’s existed for at least a decade. Plenty of papers about it. It mastered Atari and Mario. It became the best Go player.