• @[email protected]
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    -101 year ago

    It’s was a game that was in development for 4 years and they released it still in beta. Only 3 of the 7~ game destroying bugs have even been addressed yet. 4 of them existed and were reported on in the Early Access.

    The writing is sub Bethesda, typical of LS.

    Enemy base is very weak. Only like 10 different types of enemies in a world with hundreds.

      • @[email protected]
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        -51 year ago

        You honestly think BG3 has good writing? It may have had it back when Chris was writing. Not anymore.

    • @[email protected]
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      -11 year ago

      Enemy base is very weak. Only like 10 different types of enemies in a world with hundreds

      This alone tells me you barely played the game lol, there are well over 10 distinct enemy types in the first act alone. Hell, I think you might run into close to 10 enemies before you even get off the Nautilus

      The writing is sub Bethesda, typical of LS

      And this either tells me the same as the above, or that you just have awful taste. The writing is one of the strongest points about the game, and nearly every review of the game agrees, whereas shitty writing is practically a cornerstone of Bethesda at this point.

      Totally with you about the bugs, and I also find it frustrating that a lot of bg3 fans are willing to just pretend those bugs don’t exist when disgusting it. Everything else you said is just idiotic though

      • @[email protected]
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        11 year ago

        The wiki lists 23 distinct enemy types. Again, in a world with hundreds of classic monsters: where are they?

      • @[email protected]
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        01 year ago

        The writing is very mid. It’s cute that you’re still in the honeymoon period with the game.

        Predictable main story, shoehorned characters and short boring responses.