@[email protected] to [email protected]English • 1 year agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square189fedilinkarrow-up1435arrow-down123file-textcross-posted to: [email protected][email protected]
arrow-up1412arrow-down1external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.com@[email protected] to [email protected]English • 1 year agomessage-square189fedilinkfile-textcross-posted to: [email protected][email protected]
minus-square@[email protected]OPlinkfedilinkEnglish-3•1 year agoYou’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
minus-square@[email protected]linkfedilinkEnglish5•edit-21 year agoohhhh so IT DOES affect performance at all 😱
minus-square@[email protected]linkfedilinkEnglish1•edit-21 year agoOnly if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.
You’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
ohhhh so IT DOES affect performance at all 😱
Only if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.