Whenever a fast paced action game like Devil May Cry, Prodeus, HiFi Rush or Doom have a grading system then I would feel like not continuing them as if some one is judging my performance, instead of a bar to get better.

It’s weird that this feeling never happens in a game like Hitman or Overcooked. I view them as challenges, but not grading like in DMC.

  • @[email protected]
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    19 months ago

    I feel like the high from reaching a difficult objective wears off too quickly for me to really feel worth starting the next challenge.

    • @[email protected]
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      19 months ago

      Same here, I’ll grind against a level to get a good grade, then feel too daunted to start the next level.