There is a commonly shared view in the programming community that algorithm puzzles are something you do to prep for an interview and than you never use in the actual job. This certainly rings true as in 15 years of programming, i feel I can count on fingers the number of times I needed to stop and think about data structure / algorithm, rather than usual workload of thinking about what’s even the problem being solved; how to structure code; what’s the interface at the module/service/package boundary; how to make code testable/maintainable/flexible etc… Iterating though a list or a dict is all ds/algo you’ll need 99% of the time.

FF to now when I’m on a burnout induced sabbatical, and after a while I got itchy to write some code again. Problem was that all the ideas for projects I’d like to do are, well… projects. I still don’t feel like digging through manuals for libraries and frameworks and writing boilerplate and doing all the things that need to be done to push things through. Anyhow, I was sitting in a coffee shop with my illustrator friend, who, at some point, just pulled out a notebook, spent 20-ish minutes drawing something that caught his eye and was like: “that’s it for today”. That’s it… 20 minutes, it’s done, tomorrow something else, new blank page… So I got into puzzles. Now, the first thing I do in the morning is solving a daily puzzle on leet code. If I feel like it, I might also do problems from an old competition. And I’m having a blast!

Which brings us to the question from the title: is there a direction I can push this forward? I mean, I don’t mind this just being fun, but I was curious, is there something out there in the “Real World” that I’m missing that is closer to this kind of problem solving from what i was doing so far?

  • ono
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    1 year ago

    One reason we don’t get much practice in this area is that the vast majority of common tasks can be accomplished with data structures and algorithms that are already implemented in libraries.

    Have you considered learning a new programming language, and then helping to develop/expand its standard library, or to optimize what’s there already?