On the one side I really like c and c++ because they’re fun and have great performance; they don’t feel like your fighting the language and let me feel sort of creative in the way I do things(compared with something like Rust or Swift).

On the other hand, when weighing one’s feelings against the common good, I guess it’s not really a contest. Plus I suspect a lot of my annoyance with languages like rust stems from not being as familiar with the paradigm. What do you all think?

  • @[email protected]
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    fedilink
    214 months ago

    There’s always a trade-off. In rust’s case, it’s slow compile times and comparatively slower prototyping. I still make games in rust, but pretending there’s no trade-off involved is wishful thinking

    • @Lmaydev
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      294 months ago

      They mean a trade off in the resulting application. Compile times mean nothing to the end user.

      • Dave.
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        114 months ago

        That may be true but if the language is tough to develop with, then those users won’t get a product made with that language, they’ll get a product made with whatever language is easier / more expedient for the developer. Developer time is money, after all.

        • @Lmaydev
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          4 months ago

          You’d be better just using a managed languages in many cases.

          With tiered jit and careful use of garbage allocations they can actually be the same or faster.