• @[email protected]
    link
    fedilink
    4
    edit-2
    7 months ago

    I think Steam’s cut should probably be something like 0.05 * (log(x) + 1) where x is number of copies sold.

      • @[email protected]
        link
        fedilink
        87 months ago

        Yes. It would mean that small indie games with low sales wouldn’t be hit as hard by Steam taking a cut, and huge hits that sell millions of copies would help subsidize this.