@[email protected] to [email protected] • 3 months agoHelldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well'www.pcgamer.comexternal-linkmessage-square43fedilinkarrow-up1236arrow-down110file-text
arrow-up1226arrow-down1external-linkHelldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well'www.pcgamer.com@[email protected] to [email protected] • 3 months agomessage-square43fedilinkfile-text
minus-square@[email protected]linkfedilink36•3 months agoHalf of the fun and challenge of this game is trying not to tk your squad lol
minus-square@[email protected]linkfedilink15•3 months agoAnd the other half is seeing them die in an airstrike.
minus-square@[email protected]linkfedilink7•edit-23 months agoMortars are tk machines, and I wouldn’t have it any other way.
minus-square@[email protected]OPlinkfedilink4•3 months agoYup. Nothing like queuing up the arc thrower, fail to pay attention to where you’re stepping, fall and smoke your friend.
Half of the fun and challenge of this game is trying not to tk your squad lol
And the other half is seeing them die in an airstrike.
Mortars are tk machines, and I wouldn’t have it any other way.
Teslas are even better!
Yup. Nothing like queuing up the arc thrower, fail to pay attention to where you’re stepping, fall and smoke your friend.