• thejevans@lemmy.ml
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    10 months ago

    It costs money to host something like that. You want low latency, real-time routing and tile-rendering? Even more money. Sure, it could be funded by donations or something like that, but I’m not holding my breath.

      • thejevans@lemmy.ml
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        10 months ago

        If you’re willing to spend all the money on setting up and running a server, why not just spend way less money to get more phone storage and use OSM?

        • tubbadu@lemmy.kde.social
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          10 months ago

          Setting up a server just for this is clearly overkill, but if you already have a homeserver it would be great to be able to deploy the backend. Sadly there is no such thing currently

          • Sir_Kevin@lemmy.dbzer0.com
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            10 months ago

            I totally agree. Running a server on a home machine that’s already running 24/7 is trivial. I don’t know why this guy is acting like it’s a big deal. I’ve got a $100 mini-PC running multiple servers already. What’s one more?

            • thejevans@lemmy.ml
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              10 months ago

              It’s not a BIG deal. I self-host a ton of stuff. It’s just a bigger deal than spending a bit more for phone storage for the vast majority of people.

                • thejevans@lemmy.ml
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                  10 months ago

                  I agree. Hence why I wondered why that would be an acceptable option compared to simply changing OPs posted requirements for far less cost and headache.

              • Sir_Kevin@lemmy.dbzer0.com
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                10 months ago

                Not necessarily. Most people in the US are locked into some kind of ridiculous contract that makes swapping/upgrading their phone a pain in the ass and a financial burden. To be fair, these same types of people probably lack the ability to run a home server so maybe my point is moot 😅

    • SuperSpruce@lemmy.zip
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      10 months ago

      What is the cost of hosting a server like this? I’d imagine someone could cloud host it at a cost of $10/mo and sell the online service at $1-$2/mo, which would take very few users to turn a profit. If the code is FOSS, some people would be willing to pay for the service.