And what specifically makes it special, appealing, or interesting to you?

  • Feydaikin@beehaw.org
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    1 year ago

    Master Of Orion. Both the original, it’s sequel and the modern remake. It’s nice to play something with different pacing from other games. And the random outcomes from AI throughout the game’s progression keeps things spicy from playthrough to playthrough.

  • Ving-Thor@feddit.de
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    1 year ago

    Giants: Citizen Kabuto

    It was a kinda janky 3D Action Adventure from around 2000. Back then it had really beautiful and colorful graphics. I remember playing it on my first “real” PC and being amazed by how it looked.

    It also stands out to me for being actually funny and comitting to being a comedy game.

    • Opteryx@beehaw.org
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      1 year ago

      I loved this game! The humour was my favourite part - very dry and very British. A fun shooter with a lot of variety. Amazing soundtrack by Jeremy Soule. I found the game very difficult, though - I doubt I ever got close to finishing it. How about you?

    • WhoRoger@lemmy.ml
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      1 year ago

      Nobody can hate that game. Damn that was gold. I believe it’s well beloved, tho not widely remembered

  • Elbullazul@lemmy.ml
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    1 year ago

    I appreciate overwatch, because the sequel cured my videogame addiction (it’s so much worse)

  • ntldr@beehaw.org
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    1 year ago

    Pretty much any of the Zachtronics games. Shenzen I/O, ExaPunks, Opus Magnum, and Last Call BBS are all fun “puzzle” games for programmers and people with programmer brains.

  • winterstillness@beehaw.org
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    1 year ago

    Salt and Sanctuary (more for it being unpopular vs bad hivemind).

    I love Metroidvanias, but combined with Souls-like elements makes for a very fun concoction. This one in particular I have so much fun exploring. The story telling and world building adds to the mystery and the fun of unraveling the story. It has a very good variety of enemies/bosses/items. It also oozes so much atmosphere. One of the better Metroidvanias (I played a fair number of them).

    Another one is Dark Souls 2. I get it being disliked; can’t be helped as it had a lot of departures from the first. But out of all 3, this one I played x3 as much. I absolutely love the sheer variety of locations (it’s ridiculous); exploration is super fun and rewarding.

    • Thrug@beehaw.org
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      1 year ago

      Completely agree on Dark Souls 2, I’ve played almost all of the Souls games, yet I keep finding myself coming back to Dark Souls 2, I’m not sure what it is about the game, because there are definitely things I don’t like about it (Mainly adaptability and hollowfication reducing your health) but it’s still easily my most replayed Souls game. I especially love the early game, where you have 4 different paths you can take from Majula, it lets me leave if I am struggling with an area and come back to it later after playing a different path for a while

      I’ve been meaning to play salt and sanctuary for a while, but haven’t done it yet. I might pick that game up next time my bank account is a bit more full, because that sounds right up my alley

      • winterstillness@beehaw.org
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        1 year ago

        I also keep wanting to come back to DS2 for the long journey with so many cool locations.

        Salt and Sanctuary really holds a special place for me. The atmosphere is absolutely top notch; we’re talking Hollow Knight levels in my opinion. The map design is also phenomenal along with tons of secrets and shortcuts. Not sure if the recent patch fixed it, but the combat is kinda unbalanced from what I recall. Heavy armor is more or less useless so you might as well go fashion-souls. And 2-handed strength weapons are king.

    • Domi@lemmy.secnd.me
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      1 year ago

      Is Salt and Sanctuary not a popular game? It’s one of the better and well reviewed 2D souls-likes. Salt and Sacrifice did get dunked on for being Epic exclusive and worse than Salt and Sanctuary though.

      I love Metroidvanias

      Give Ender Lilies a try if you didn’t play it yet by the way. Really good Metroidvania and one of my favorites (besides the obvious ones like Hollow Knight and Ori).

      • winterstillness@beehaw.org
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        1 year ago

        It’s the impression I get, I rarely hear it discussed or people just haven’t heard of it when Hollow Knight comes up.

        I actually gave Ender Lilies a shot. I have to admit it didn’t grab me for some reason. I don’t remember what problem I had with it exactly. BUT it does have a phenomenal soundtrack (Awakening, North).

        Have you played Aquaria? I should’ve mentioned this one instead (slipped my mind) because it feels even more obscure than Salt and Sanctuary.

        • Domi@lemmy.secnd.me
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          1 year ago

          Have you played Aquaria?

          Nope, but I do have it in my Steam library for some reason so I’m gonna check it out soon.

  • Molnar Eduard@feddit.ro
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    1 year ago

    SCRAPS Modular Vehicle Combat. It’s so much fun building epic guncars and battling with your friends LAN or over the internet. So sad to see the development abandoned though.

  • Limeade@beehaw.org
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    1 year ago

    I wouldn’t call this unpopular because it’s disliked, just unknown to a lot of people because I don’t think it was marketed much in the US. One of my all time favorite games is Dragon Quest Builders 2. It’s got just the right difficulty for me where it’s mostly easy with a few challenging boss fights that might take a few tries to master. It’s got a nice balance between questing, building, and farming. It’s a bit silly, but it gets to be cute and endearing. I love the graphics. You’re building in 3D with blocks like Minecraft but it’s actually pretty, Minecraft was always too ugly for me to get into it.

    I only know about this game because Dragon Warrior/Dragon Quest games were my boyfriend’s favorite growing up and it’s still his favorite series.

    • Pigeon@beehaw.orgOP
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      1 year ago

      I started to play this on game pass recently, and it did feel like it had a lot of potential, but at least at first I was frustrated that it kept telling me to build to very specific plans. Less “Create whatever shit you want” and more “here is an outline, put these blocks exactly where I tell you or you can’t progress.”

      Does the building system open up later on / did I just give up in a really long tutorial?

      • Limeade@beehaw.org
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        1 year ago

        In the story there are major structures that have to be built to specifications (and plenty of minor ones early on), though for the major ones you just have to supply materials and villagers will complete them for you if you don’t feel like trying to match a huge blueprint block by block. There are other parts of the game where you have lots of leeway and get general requests for things like a certain type of kitchen or bedroom that tell you what furniture and decorations are needed to create that room, but it’s up to you to build it as large or small as you want and embellish it and you can use any type of blocks you want for the walls and flooring if you’ve got a preferred aesthetic in mind. There are also whole islands where it’s just free form build whatever you like. At the end game you can buy materials instead of gathering them yourself if you want and just build to your heart’s content. You also get some better building tools as the story progresses.

    • PersephoneDives@beehaw.org
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      1 year ago

      I lost myself for awhile in that game, I completely rebuild my main island.

      My only gripe was the unskippable dialog. When the big bad would do his overspeech it was so, so painful. They needed to at least put in a text speed option.

  • neosheo@beehaw.org
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    1 year ago

    Metroid other m. Far from best game in the series, a lot easier than the other games, but i found the presentation really fun.

    The dodging and kill moves i found satisfying and the boss fights were. The cut scenes were a bit too long buy i enjoyed the game

    • hakase@lemmy.ml
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      1 year ago

      Yeah, this really is a game that the story killed. The gameplay is tight and fun, and overall it’s a fun experiment in the series that was ruined by the creator of the series completely misunderstanding why people like Samus as a character.

      • neosheo@beehaw.org
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        1 year ago

        Well part of my unpopular opinion is that the story isn’t that bad. To me the flashbacks arent so bad, it makes sense that samus was rebellious, she was young at the time and going through a phase but it also explains why she is a rogue hunter.

        The part that is annoying is the present timeline where samus has completely abandoned the rebelliousness and will risk her own life in order to not disobey orders from someone who A) isn’t her commanding officer and B) she disobeyed in the past

  • _NetNomad @ DXC@forum.dxcomplex.com
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    1 year ago

    I liked Balan Wonderworld. i didn’t love it, but i certainly don’t understand the hate- I haven’t ran into any bugs, some of the powers were neat, the music was phenomenal, and the simple controls were a selling point for me. it was like playing a new Dreamcast game in 2023 for better or for worse, another Billy Hatcher or something.