• Ashyr@sh.itjust.works
    link
    fedilink
    arrow-up
    27
    arrow-down
    1
    ·
    8 个月前

    Blasting is okay, so long as no one got slammed. Decorum demands we draw a line somewhere!

  • Scientician@lemmy.world
    link
    fedilink
    arrow-up
    5
    arrow-down
    1
    ·
    8 个月前

    I just want the macOS version of DF Steam. I bought that like two years ago when it came out to support.

  • XenoStare@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    8 个月前

    All the layoffs were inevitable with the extremely obvious bubble in any computer related jobs. Same as dotcom bubble with a bunch of superfluous hires for superfluous tasks and ridiculous budgets that were not going to pan out. So yes now we’ll have tons of unemployed programmers and art departments from companies overhiring for at least a decade.

  • bulwark@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    27
    ·
    8 个月前

    I love dwarf fortress, but it easy to throw stones when your company consists of two people.

    • themoken@startrek.website
      link
      fedilink
      arrow-up
      20
      ·
      8 个月前

      It’s a bit more than that with Kitfox involved, but I don’t see why that makes him wrong. Greed kills a ton of creativity in games. Not just layoffs but over aggressive monetization and fear of innovation.

    • chunkystyles@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      9
      ·
      8 个月前

      Doesn’t make Tarn wrong.

      I feel it’s important to note that the brothers worked on this game for nearly twenty years, giving it away for free.

    • Neuromancer@lemm.ee
      link
      fedilink
      arrow-up
      2
      arrow-down
      9
      ·
      8 个月前

      I know little about the game industry. I saw one person say it’s because of the high interest rates. Games cost so much to produce, they have to borrow most of it and the rates have screwed them.

      No idea if thats true.

      • Feyd
        link
        fedilink
        arrow-up
        9
        ·
        8 个月前

        Giant companies can’t use profit from the last game they made to fund the next one?

      • chunkystyles@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        5
        ·
        8 个月前

        The problem is capitalism, in general. But more specifically, it’s the current era of capitalism where line must always go up. Growth must be infinite.

        • unreasonabro@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          8 个月前

          Just as one entertaining example, here in ontario the government sells weed, but at black market prices, and then when they couldn’t sell what they had, they let it sit so long it had to be destroyed rather than simply lowering the price. So, we’re 1. not interfering with the black market, 2. no longer accounting for supply and demand through price adjustment… and there’s no real reason why but pride. People are proud when the cost of the item they produce goes up, enjoy the income, and forget that it works the other way too. Flooding the market with cheap, good shit is considered shitting the bed, so to speak. Pandering twats…

          It used to be called collusion, but hey, usury used to be 3%. /shrug

          /end drug addict rant

        • Neuromancer@lemm.ee
          link
          fedilink
          arrow-up
          2
          arrow-down
          8
          ·
          8 个月前

          Well under communism you wouldn’t have games or at least nothing like we have today. So I’ll take the capitalist approach. The idea of starving just doesn’t appeal to me.

          • chunkystyles@sopuli.xyz
            link
            fedilink
            English
            arrow-up
            3
            ·
            8 个月前

            Horseshit.

            You’re saying this in a thread about a game that is literally free and has been the passion project of two brothers for nearly 20 years.

            You might not see games like GTA or CoD. Might not. But even that’s still possible.

            • Neuromancer@lemm.ee
              link
              fedilink
              arrow-up
              1
              arrow-down
              4
              ·
              8 个月前

              In twenty years they produced about a million in income. The budget for call of duty was 250 million dollars. Apples and oranges.

              • chunkystyles@sopuli.xyz
                link
                fedilink
                English
                arrow-up
                1
                ·
                8 个月前

                under communism you wouldn’t have games or at least nothing like we have today.

                My brother in Christ, I was refuting your point.

                • Neuromancer@lemm.ee
                  link
                  fedilink
                  arrow-up
                  1
                  arrow-down
                  4
                  ·
                  8 个月前

                  So we’d have some half ass game that took twenty years to produce? Well comrade, that refutes everything I said.