alessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months agoBaldur's Gate 3 Dev Larian Working on Additional Evil Endings, and 'They're Really Evil'www.ign.comexternal-linkmessage-square25fedilinkarrow-up1151arrow-down11
arrow-up1150arrow-down1external-linkBaldur's Gate 3 Dev Larian Working on Additional Evil Endings, and 'They're Really Evil'www.ign.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months agomessage-square25fedilink
minus-squareToribor@corndog.sociallinkfedilinkarrow-up5·edit-28 months agoYeah D&D leveling is not linear at all. 1-3: Extremely fragile, casters can be one shot by most non-minions 4-7: Balanced, can handle most things with some prep 8-12: Basically unstoppable unless caught by surprise 13-20: Godlike A single level can make a huge difference. Particularly when you hit thresholds for extra attacks or higher tier spells.
Yeah D&D leveling is not linear at all.
A single level can make a huge difference. Particularly when you hit thresholds for extra attacks or higher tier spells.