The entrati armcannon doesn’t really seem to live up to its hype - the normal fire is just slow rifle-like fire with no aoe or punch through and the incarnon mode seems to be a big short lived beam with low damage, short range and width, and can only fire a few times before running out of charge.
Am I missing something, like how to build it, or is it really underwhelming?
So I had the same first impression (and I’m still not sold on it, tbh), but I just did some testing, and here’s some things:
I feel better about it than I did, but there’s plenty of less fussy weapons I’d rather use instead. Maybe I’m missing something, too?
Hmm maybe, I don’t have all the incarnon upgrades yet so it could feel better later on. I still feel like a lot of stars have to properly align in order for the incarnon mode to actually feel powerful, otherwise it’s just meh - especially if you compare it to something like lex incarnon which seems better in pretty much every way.
Absolutely. It feels to me like it’s trying to fill a niche that doesn’t need filling. Sometimes I like a gun like that anyway, but this one’s going in the guns-I-never-use pile.