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interesting article for consideration from Polygon writer Kazuma Hashimoto. here’s the opening:
In February, Final Fantasy 16 producer Naoki Yoshida sat down in an interview with YouTuber SkillUp as part of a tour to promote the next installment in the Final Fantasy series. During the interview, Yoshida expressed his distaste for a term that had effectively become its own subgenre of video game, though not by choice. “For us as Japanese developers, the first time we heard it, it was like a discriminatory term, as though we were being made fun of for creating these games, and so for some developers, the term can be something that will maybe trigger bad feelings because of what it was in the past,” he said. He stated that the first time both he and his contemporaries heard the term, they felt as though it was discriminatory, and that there was a long period of time when it was being used negatively against Japanese-developed games. That term? “JRPG.”
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I have, in fact, talked to people who are insistent that any RPG made in Japan is a JRPG and any game not made in Japan isn’t. They argued that Dark Souls is a JRPG. They were entirely serious.
Did they also argue that a hot dog is a sandwich?
That would be a ridiculous position to hold.
A hot dog is clearly a taco.
Amusingly, Dark Souls seems to have spawned its own mini-genre, with people now calling games “Souls-likes”.
I’ve met such people before.
I disagree with them though, as the tropes and presentation of a game are more pertinent to genre labels, than is the nationality of its creators. There are many western-made JRPGs, and there might even be Japanese-made WRPGs as well.