- cross-posted to:
- [email protected]
- gamedev
- cross-posted to:
- [email protected]
- gamedev
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
Godot is awesome. I hope all the attention that has been spewed upon them thanks to Unity’s fuck up doesn’t spoil it.