• David_Eight@lemmy.world
        link
        fedilink
        arrow-up
        10
        arrow-down
        1
        ·
        7 months ago

        Forza Motorsport will do 4k60 on Series X for example. Most Racing and Sports games will do 4k60 on modern consoles since they’re easy to render.

        • drspod@lemmy.ml
          link
          fedilink
          arrow-up
          8
          arrow-down
          6
          ·
          7 months ago

          No, Forza Motorsport uses dynamic resolution upscaled to 4k in Performance mode, and in Quality mode it also uses dynamic resolution but targets 30fps.

        • Tag365@lemmy.zip
          link
          fedilink
          English
          arrow-up
          1
          ·
          7 months ago

          Why are they so easy to render compared to other genres? What makes realism so easy to render like it’s a newer generation than the console it’s on? Like Forza Motorsport 2 on Xbox 360 looks far more detailed than the average Xbox 360 game. What gives?

      • Nate Cox
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        2
        ·
        7 months ago

        On the ps5: FF14, borderlands 3, Monster Hunter: World, Destiny 2, Metro Exodus, Far Cry 6, Resident Evil: Village, etc…

        Most of them run dynamic 4k so there is periodic upscaling which is seamless in my experience.

        • drspod@lemmy.ml
          link
          fedilink
          arrow-up
          10
          arrow-down
          9
          ·
          7 months ago

          I was asking specifically about native 4K games, not dynamic resolution upscaled to 4k.

          • Nate Cox
            link
            fedilink
            English
            arrow-up
            16
            arrow-down
            3
            ·
            7 months ago

            Well… you were responding to a post by me… which had no mention of “native” anything.

            • drspod@lemmy.ml
              link
              fedilink
              arrow-up
              7
              arrow-down
              11
              ·
              7 months ago

              I agree with your original comment; it’s worth using a dedicated PC for gaming on the TV. But I think your second sentence is just parroting current-gen console marketing. It’s not actually true that current-gen consoles are providing a 4k@60 HDR experience.

              • Nate Cox
                link
                fedilink
                English
                arrow-up
                17
                arrow-down
                3
                ·
                7 months ago

                Honestly it sounds like you’re more interested in winning what you think is an argument than the substance of what I was saying.

                A PS5 out of the box gives you a 4k picture at 60fps for many games using clever techniques that the average end user doesn’t care about in the slightest. That should be the benchmark.

          • SchmidtGenetics@lemmy.world
            link
            fedilink
            arrow-up
            14
            arrow-down
            1
            ·
            edit-2
            7 months ago

            It’s been rereleased and enhanced for modern consoles, if you wanted an answer why are you arguing? Lmfao.

            • drspod@lemmy.ml
              link
              fedilink
              arrow-up
              2
              arrow-down
              9
              ·
              7 months ago

              if you wanted an answer why are you arguing?

              It was a rhetorical question. There are no actual current-gen releases running at 4k60 native resolution. They all use dynamic resolution with 1080p-1440p rendering resolution that then upscales to 4k for display.

                • I wouldn’t be surprised if they also held the opinion that all PS3 games ran at 720p/30

                  A bunch of first party titles like Gran Turismo and Ratchet & Clank push native 1080p/60, and look pretty damn great especially considering the time period and 512MB (256MB VRAM) limitation.