Hi y’all,

So I read recently that the latest NVidia drivers (550 I think) had some big performance and compatibility improvements to work with Wayland. So I went and gave it a shot. I went ahead and upgraded my drivers to the aforementioned version, installed plasma-workspace-wayland and rebooted.

For your info, I have a 1440p 144Hz monitor and a NVidia GeForce RTX 3070. My CPU is a AMD Ryzen 9 3900X and I got 32GB of RAM.

I tried Mullet MadJack and GhostRunner, which are running fine using X11 on current drivers btw. The performance was awful. I was getting no more than 10 FPS. I did a bit of searching and found I was missing the libnvidia-egl-wayland1 package. Installed it, rebooted just in case and tried again. The FPS was much better. 144FPS for Mullet Madjack and in the 100+ FPS for GhostRunner.The problem I noticed however was how BAD the shearing was in the image in both games. Even if it had no problem running the game.

I went ahead and upgraded the NVidia driver to 555 since some other Reddit post recommended it. But I ran into a slew of other issues. The Plasma compositor crashed all the time, and if my PC went to sleep, my desktop and windows, menu, everything wouldn’t get drawn completely and the mouse cursor left a trail everywhere. I had to eyeball click through my menu to log out and go back to X11.

It looks like there’s still some improvements that need to be made. Until then I’ll stick with X11.

  • Defaced@lemmy.world
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    6 months ago

    Latest mesa + plasma 6.1.1 = janky as well

    Window dodging recently broke on me so I can’t dodge windows on any of the panels properly anymore, was working great on 6.1. Certain windows will cause the desktop to lock up and I can’t click on any windows or icons in the panel task manager. The global menu only works half the time now. I’m getting severe mouse cursor stuttering on a 120Hz display on the desktop, certain games running proton that were fine before have micro stutter. It’s been a pretty terrible experience on the AMD side recently.