Google’s latest flagship smartphone raises concerns about user privacy and security. It frequently transmits private user data to the tech giant before any app is installed. Moreover, the Cybernews research team has discovered that it potentially has remote management capabilities without user awareness or approval.

Cybernews researchers analyzed the new Pixel 9 Pro XL smartphone’s web traffic, focusing on what a new smartphone sends to Google.

“Every 15 minutes, Google Pixel 9 Pro XL sends a data packet to Google. The device shares location, email address, phone number, network status, and other telemetry. Even more concerning, the phone periodically attempts to download and run new code, potentially opening up security risks,” said Aras Nazarovas, a security researcher at Cybernews…

… “The amount of data transmitted and the potential for remote management casts doubt on who truly owns the device. Users may have paid for it, but the deep integration of surveillance systems in the ecosystem may leave users vulnerable to privacy violations,” Nazarovas said…

  • Andromxda 🇺🇦🇵🇸🇹🇼@lemmy.dbzer0.com
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    3 months ago

    but why run it at all?

    Because it is unfortunately required by some apps. microG is not a viable alternative, as it requires root access on the device, which drastically reduces the security. It also has worse compatibility than Sandboxed Play services, and doesn’t offer much of a benefit. It still downloads and executes proprietary Google blobs in the background in order to function. Apps that require Google services also include a proprietary Google library, making microG essentially useless. It’s an open source layer that sits between a proprietary library and a proprietary network service, using proprietary binaries and requiring root access. You gain absolutely nothing from using it, and significantly increases the attack surface of your device.

    fully open source emulator

    This is simply false, as I explained, only a tiny bit of what microG requires to function is open source

    You’re far better off using Sandboxed Play services on GrapheneOS