- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Game Information
Game Title: Armored Core VI: Fires of Rubicon
Platforms:
- PC (Aug 24, 2023)
- PlayStation 5 (Aug 25, 2023)
- Xbox Series X/S (Aug 25, 2023)
- Xbox One (Aug 25, 2023)
Trailers:
- ARMORED CORE VI FIRES OF RUBICON — Gameplay Trailer
- ARMORED CORE VI FIRES OF RUBICON — Reveal Trailer
Developer: FromSoftware Inc.
Publisher: Bandai Namco Entertainment Inc.
Review Aggregator:
OpenCritic - 85 average - 91% recommended - 59 reviews
Critic Reviews
Atomix - Alberto Desfassiaux - Spanish - 97 / 100
Attack of the Fanboy - J.R. Waugh - 4 / 5
CGMagazine - Khari Taylor - 8 / 10
COGconnected - Mark Steighner - 95 / 100
Cerealkillerz - Gabriel Bogdan - German - 9 / 10
Checkpoint Gaming - Omi Koulas - 8.5 / 10
Destructoid - Chris Carter - 9 / 10
Digital Trends - Giovanni Colantonio - 3 / 5
Eurogamer - Caelyn Ellis - 5 / 5
Forbes - Ollie Barder - 8 / 10
GAMES.CH - Benjamin Braun - German - 80%
Game Informer - Connor Trinske - 8.3 / 10
GamePro - Dennis Michel - German - 86 / 100
GameSpot - Richard Wakeling - 8 / 10
Gameblog - KiKiToes - French - 6 / 10
Gamefa - mohammad hossein karimi - Persian - 9 / 10
Gamepressure - Krzysiek Kalwasiński - 9 / 10
GamesBeat - Mike Minotti - 4.5 / 5
GamesHub - Edmond Tran - 5 / 5
GamesRadar+ - Austin Wood - 4.5 / 5
GamingBolt - Shunal Doke - 9 / 10
GamingTrend - Ron Burke - 90 / 100
Geek Culture - Jake Su - 9.3 / 10
Generación Xbox - David Fernandez - Spanish - 97 / 100
God is a Geek - Chris White - 9 / 10
Hobby Consolas - Bruno Sol - Spanish - 90 / 100
IGN - Mitchell Saltzman - 8 / 10
IGN Italy - Alessandra Borgonovo - Italian - 8.2 / 10
IGN Spain - Guillermo Proupín - Spanish - 9 / 10
INVEN - Kwangseok Park - Korean - 8.8 / 10
Kotaku - Ethan Gach - Unscored
LevelUp - Víctor Rosas - Spanish - 9 / 10
Metro GameCentral - GameCentral - 9 / 10
PC Gamer - Wes Fenlon - 87 / 100
PCGamesN - Andrew Farrell - 8 / 10
PSX Brasil - Luis Guilherme Machado Camargo - Portuguese - 80 / 100
PlayStation Universe - Adam Byrne - 8.5 / 10
Polygon - Michael McWhertor - Unscored
PowerUp! - Adam Mathew - 7.5 / 10
Press Start - James Mitchell - 9 / 10
Push Square - Liam Croft - 7 / 10
Rock, Paper, Shotgun - Jon Bailes - Unscored
Saudi Gamer - Arabic - 7 / 10
Screen Rant - Christopher Teuton - 4.5 / 5
Shacknews - TJ Denzer - 9 / 10
Siliconera - Kazuma Hashimoto - 10 / 10
SomHráč.sk - Karel Šír - Slovak - 80%
Spaziogames - Marcello Paolillo - Italian - 8 / 10
Stevivor - Hamish Lindsay - 8.5 / 10
TechRaptor - Samuel Guglielmo - 8.5 / 10
Unboxholics - Στράτος Χατζηνικολάου - Greek - Worth your time
VG247 - Josh Broadwell - 3 / 5
Wccftech - Kai Tatsumoto - 8.5 / 10
We Got This Covered - David Morgan - 4.5 / 5
WellPlayed - James Wood - 9.5 / 10
Worth Playing - Chris “Atom” DeAngelus - 9 / 10
XboxEra - Jesse Norris - 6.5 / 10
How do these games compare to the Souls games? I know nothing about AC, but have gotten way into Souls since Elden Ring came out
@TheChancePants they don’t compare at all to the souls games. Armored Core existed alongside King’s Field and they were nothing alike. You could relate that to the comparison of the latest Armored Core and Elden Ring. They are by the same developer but completely separate. --edit typo
They are mission based and very fast paced. AC games are generally pretty challenging and designed to be replayed a lot for mastery and for trying out different mech loadouts as you unlock parts and weapons over time.
They are both third person games where you kill stuff! But about as similar as Mario and Kirby, also both made by the same developer :)
Difficulty and weirdness in the story wise? Very similar.
How the game actually feels to play? Totally different. AC is more of a hardcore arcade action game. One part MechWarrior, one part bullet hell shooter. I’m surprised to see it hasn’t really changed much from AC2, the last AC I ever played.
Some of the levels are fucking epic as hell. One of the missions I’ve done so far, you have to take down this massive building sized tank on legs, and it’s like the size of a level in and of itself. You’re already in a giant mech that dwarfs a human, and this structure made me feel like just a regular dude fighting a skyscraper.