• LovableSidekick
    link
    fedilink
    English
    arrow-up
    3
    ·
    14 hours ago

    Oh that makes sense - apparently bpy.ops has a current context that the transform acts on. Instead could you move the transform call outside of the loop after establishing the first block as the context? That’s how I would instinctively do it, to avoid checking i in every iteration when I know it can only be true once. Totally minor critique lol.

    • monica_b1998@lemmy.worldOP
      link
      fedilink
      arrow-up
      1
      ·
      5 hours ago

      that makes sense! if I find the time, I’ll update it. it needs to updated to a newer Blender version anyway…