• lustyargonian@lemm.ee
    link
    fedilink
    English
    arrow-up
    12
    ·
    edit-2
    22 days ago

    At this point I wonder what’s stopping them from keeping Red Engine preserved or open sourcing it. After ditching it for Witcher 4, they’ve added Phantom Liberty, Next Gen patch for Witcher 3, DLSS FrameGen, RT Overdrive, RT Ray Reconstruction, Mod Tools, probably a PS5 Pro Patch, and now Mac port. That’s a lot of work for an abandoned engine.

      • lustyargonian@lemm.ee
        link
        fedilink
        English
        arrow-up
        3
        ·
        20 days ago

        Actually now that mod tools are out for Witcher, I wouldn’t be surprised if someone starts a Witchrim mod lol.

      • jmcs@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        1
        ·
        19 days ago

        Probably Starfield would be the Bethesda game to benefit more from it. At least they could make cities feel like cities.

    • itsJoelle@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      21 days ago

      Jokes aside, the M1 lines could play the game with wine/x86->ARM layers pretty well! So I’m curious how it would perform directly on the metal without all of this.

  • HubertManne@moist.catsweat.com
    link
    fedilink
    arrow-up
    2
    ·
    22 days ago

    I was thinking recently how it does not seem like ti would take a lot to have a special edition where jackie keeps the implant and you then get him on all missions and the goal is to save him. Could even have the services because like he has to stay hidden or such. Like hes only with you on the missions but you still have to do all the talking and leg work while he hides out.