Maybe you haven’t been convinced by a good enough argument. Maybe you just don’t want to admit you are wrong. Or maybe the chaos is the objective, but what are you knowingly on the wrong side of?

In my case: I don’t think any games are obliged to offer an easy mode. If developers want to tailor a specific experience, they don’t have to dilute it with easier or harder modes that aren’t actually interesting and/or anything more than poorly done numbers adjustments. BUT I also know that for the people that need and want them, it helps a LOT. But I can’t really accept making the game worse so that some people get to play it. They wouldn’t actually be playing the same game after all…

  • m532@lemmygrad.ml
    link
    fedilink
    arrow-up
    2
    ·
    13 hours ago

    How can you tell which mode was developed first and which one was tacked on?

    In FE: Echoes SoV, for example, I’m pretty sure they developed easy mode first and hard mode got tacked on. But I only played hard mode. Did I play the game “wrong”?