pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 5 days agoA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.comexternal-linkmessage-square27fedilinkarrow-up1351arrow-down15file-textcross-posted to: [email protected]
arrow-up1346arrow-down1external-linkA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.compookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 5 days agomessage-square27fedilinkfile-textcross-posted to: [email protected]
minus-squareAux@lemmynsfw.comlinkfedilinkEnglisharrow-up9·5 days agoThat’s the issue with RGB colour space in general. That’s why when you’re working with anything graphics related (3D modelling, colour grading, etc) your first step is to switch to a different colour space.
That’s the issue with RGB colour space in general. That’s why when you’re working with anything graphics related (3D modelling, colour grading, etc) your first step is to switch to a different colour space.