ooli@lemmy.world to Game Development · 2 days agoGitHub - boardgameio/boardgame.io: State Management and Multiplayer Networking for Turn-Based Gamesgithub.comexternal-linkmessage-square5fedilinkarrow-up117arrow-down12cross-posted to: [email protected]
arrow-up115arrow-down1external-linkGitHub - boardgameio/boardgame.io: State Management and Multiplayer Networking for Turn-Based Gamesgithub.comooli@lemmy.world to Game Development · 2 days agomessage-square5fedilinkcross-posted to: [email protected]
minus-squareDark Arc@social.packetloss.gglinkfedilinkEnglisharrow-up1·1 day agoI’m not even the author, but I looked at it, and it does look quite flexible. It’s also not like it needs to be able to handle every case conceivable to be useful. If you don’t have something nice or constructive to say, you should keep your opinion to yourself.
minus-squareakkajdh999linkfedilinkarrow-up1arrow-down4·edit-21 day agoNo it doesn’t. You didn’t and you have no idea what you are talking about. I don’t need an advice on what kinds of comments I should leave, thanks, I will decide for myself
I’m not even the author, but I looked at it, and it does look quite flexible.
It’s also not like it needs to be able to handle every case conceivable to be useful.
If you don’t have something nice or constructive to say, you should keep your opinion to yourself.
No it doesn’t. You didn’t and you have no idea what you are talking about. I don’t need an advice on what kinds of comments I should leave, thanks, I will decide for myself