Mandy@sh.itjust.worksM to Demake - When a game is remade for a generation older than itself.@sh.itjust.works · 4 days agoElden Ring - PS1 Trailer Demakewww.youtube.comexternal-linkmessage-square5fedilinkarrow-up115arrow-down10
arrow-up115arrow-down1external-linkElden Ring - PS1 Trailer Demakewww.youtube.comMandy@sh.itjust.worksM to Demake - When a game is remade for a generation older than itself.@sh.itjust.works · 4 days agomessage-square5fedilink
minus-squareQuiteQuickQum@lemmy.worldlinkfedilinkarrow-up1arrow-down1·4 days agoDoes this look AI generated or assisted to anyone else? The exact shot for shot scenes and twitchy polygons are my reasoning. I don’t remember the shader changing during animations, either.
minus-squareAEsheron@lemmy.worldlinkfedilinkarrow-up1·4 days agoI can’t speak to the rest, but the wobbly vertex morphing is a classic hallmark of ps1 graphics.
minus-squareMandy@sh.itjust.worksOPMlinkfedilinkEnglisharrow-up1·4 days agops1 textures and stuff where all twitchy and screwy depending on the title i dont recall a single title that ever had zero in it
Does this look AI generated or assisted to anyone else? The exact shot for shot scenes and twitchy polygons are my reasoning. I don’t remember the shader changing during animations, either.
I can’t speak to the rest, but the wobbly vertex morphing is a classic hallmark of ps1 graphics.
ps1 textures and stuff where all twitchy and screwy depending on the title
i dont recall a single title that ever had zero in it