TL, DR:
- Existing ranking system is now on a per-map basis
- A new ranking system, called CS Rating, will be used for premier mode, with global and regional leaderboards
- Inferno has been added to the CS2 limited test
- CS2 invites will now go out to “as many eligible players as possible”. To be eligible means that you have an active matchmaking rank, have prime status, and be in a region where the test is available.
- MR12 is now officially implemented in competitive play.
Full release notes:
[ PREMIER ]
- Added Premier mode
- Added a visible CS Rating and CS2 Leaderboards. For more information visit the CS2 Leaderboard FAQ
- Added CSTV for spectating Premier matches
[ SOUND ]
- Fixed a case where grenade throw sounds would play twice
- Added music preview button to music volume sliders
- Various adjustments to sound effects
[ WORKSHOP TOOLS ]
- Added Paint Kit enhancements to CS2 Item Editor. Paint Kit finishes can now support:
- Enabling custom normal maps and AO for all styles
- Optional pearlescent mask
- Optional standard PBR roughness texture
- Custom Paint-By-Numbers masks (enabling Paint-By-Number masks for Spray-Paint style)
[ MAPS ]
- Added Inferno to all available game modes
- Various bug fixes and tweaks for all shipped maps
[ MISC ]
- Fixed a bug with hostage rescue prediction
- Enabled first-person shadow for carried hostages
- Fixed water effects showing in the wrong place when a bullet hit the water after penetration
- Various fixes for weapon finishes
- Replaced “Secondary Fire Hold” setting with “Zoom Button Hold”
- Fixed “Disable all voice comms” button in scoreboard
- “Temporarily Disable Incoming Chat” now mutes voice chat
- Various CS:GO settings will be imported when launching the CS2 Limited Test
- Fixed a case of inconsistent crouching with Duck Mode: Toggle enabled
- Updated the invulnerability visual effect
- Adjusted ‘sv_infinite_ammo 2’ grenade behavior to match CS:GO
- Desert Eagle third-person muzzle flash smoke now dissipates faster
- Continued iterating on smoke shape
- Adjusted Competitive mode match length to 12-round halves
[ CS:GO ]
- Recent ranked matches in “Your Matches” menu will now show Competitive, Wingman, and Premier matches
[ GAME AUTHENTICATION CODES ]
- Access to match history granted to third-party websites will now cover Competitive, Wingman, and Premier matches
- GetNextMatchSharingCode API used by third-party websites must now supply a match sharing code that is no more than 1 month old to obtain the next match sharing code.
Sweet, just got my invite! Curious to see if this means they’ve also expanded the limited test to include Linux, since my main desktop is running Manjaro.