• EvilBit@lemmy.world
    link
    fedilink
    arrow-up
    18
    ·
    3 days ago

    That movie was the shit. It had no right to be as good as it was until you realize that it was a movie made with love by true D&D nerds, designed to feel like the cinematic retelling of an actual campaign, crit rolls, weird player personalities, DM nudging, and all.

    • Lianodel@ttrpg.network
      link
      fedilink
      English
      arrow-up
      1
      ·
      21 hours ago

      I’m annoyed that I expect Hollywood executive, as always, will take the wrong lesson from it. They’ll see it underperformed and think people don’t want a D&D movie, rather than that they shouldn’t have released it between John Wick and Mario.

    • Stovetop@lemmy.world
      link
      fedilink
      arrow-up
      15
      ·
      3 days ago

      The DMPC character who just walked off into the horizon in a perfectly straight line when his job was done is my favorite minor detail of the movie.

      • EvilBit@lemmy.world
        link
        fedilink
        arrow-up
        10
        ·
        3 days ago

        Xenk was great - that walking off bit was apparently because they hadn’t called “cut” yet and he just kept walking. So they let him, then turned it into a gag.

        I think he was supposedly crafted as a replacement for a planned inclusion of Drizzt as a character, but I like my headcanon that he’s basically the DMPC sent to deus ex machina them out of their worst fuckups.

        • Khanzarate@lemmy.world
          link
          fedilink
          arrow-up
          4
          ·
          3 days ago

          Hes clearly there because Drizzt’s player couldn’t make it that session but the DM had worked his intro into an integral plot point so he winged a DMPC to fill the role.