It runs at 30fps on all the lowest settings on a 2070 with 64gb ram and an i9-12900K.

It is quite possibly the worst performing game I have ever seen. It’s a piece of crap.

Glad I didn’t pay for this shit. And I will not. 🏴‍☠️ The writing and worldbuilding is probably AI and gutter tier liberal political takes anyway.

I am absolutely stunned by just how badly this thing runs like omfg I run Elden Ring at 120fps at the same resolution. What the fuck is wrong at Bethesda? I’m so mad about this I just played Armoured Core at a rock solid 144fps and it is so jarring to go from that to this absolutely horrific performance.

  • FlakesBongler [they/them]@hexbear.net
    link
    fedilink
    English
    arrow-up
    45
    ·
    1 year ago

    Honestly, I don’t know why anyone is surprised by Bethesda being crappy anymore

    If Fallout 76 and Redfall didn’t convince anyone they’re willing to publish absolutely unfinished gibberish, I don’t know what will

    • barrbaric [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      21
      arrow-down
      1
      ·
      1 year ago

      You don’t even need to go that recent. Fallout 4 was trash. Skyrim was bland. Fallout 3 and Oblivion had fun side stuff but the main quests totally sucked.

        • Bitrot@lemmy.sdf.org
          link
          fedilink
          English
          arrow-up
          12
          ·
          1 year ago

          Halo probably got significantly better after Microsoft acquired Bungie. It would have probably been somewhat popular, especially among Marathon fans, but nothing like it was.

          That is the major exception.

          • SerLava [he/him]@hexbear.net
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            That could be correct, but I seem to remember a pretty short timeframe between acquisition and release, like 6 months. I think everyone assumed it would have looked like the early Mac demos if it hadn’t been acquired by Microsoft, but I believe they had already redesigned the game by the time they were bought out.

      • Awoo [she/her]@hexbear.netOP
        link
        fedilink
        English
        arrow-up
        25
        ·
        edit-2
        1 year ago

        I don’t expect better from them but it’s worse than I ever expected. It’s such a painful reminder that Fromsoftware are (currently) a beacon within the industry putting out unbelievably above expectations games that both look and run flawlessly.

        I know people here don’t like things like not being able to pause and whatever in souls but putting that aside their games are some of the only games that just consistently meet what I expect a game to actually be and not piss me off as a basic part of the package.

        I think that’s the main problem I have at the moment with games, a game should not piss off the person that paid for it with terrible performance or pieces carved out of it to sell bit by bit, and yet almost every god damn game pisses me off with some bullshit, all of which fromsoft never do.

        • riseuppikmin [he/him, any]@hexbear.net
          link
          fedilink
          English
          arrow-up
          9
          ·
          edit-2
          1 year ago

          Koei Tecmo games sit at the exact opposite end of the spectrum for me because while I mechanically love a lot of their published/developed games (recently Wild Hearts and Wo Long) the performance is so abysmal that I’ve just written off the studio until hardware comes out that’s 2-3 generations ahead of whatever their latest releases are.

          It’s a shame because I think they’ve got fairly interesting takes on a lot of genres with some pretty fun moment-to-moment gameplay, but it’s just such a shame that their recent PC releases have been performance nightmares.

          I don’t think I’ve ever seen a game run as poorly at the level of fidelity as Wild Hearts and it sucks because that game would be so good.

          • Awoo [she/her]@hexbear.netOP
            link
            fedilink
            English
            arrow-up
            2
            ·
            edit-2
            1 year ago

            The prologue one? Either be more aggressive, accept you’re gonna get hit a lot and slap that thing in the face with your sword and never stop firing. Alternatively get under its blind spot and stay there except when it goes out of map zone to shoot from long distance, then just put a building between you.

            Think like dark souls.

            Personally think this boss was placed there to teach the player that this game is about greater levels of aggression than their other games though.

              • Kuori [she/her]@hexbear.net
                link
                fedilink
                English
                arrow-up
                1
                ·
                1 year ago

                AC 6 really wants you to play fast and aggressive. if you’re not zipping around like an anime character you will absolutely get drowned in enemy fire