Whiskeyomega@kbin.social to PC Gaming@kbin.social · 2 years agoCD Projekt Red insists that Cyberpunk 2077's launch wasn't that bad, but 'it became a cool thing not to like it'www.pcgamer.comexternal-linkmessage-square47fedilinkarrow-up148arrow-down10file-textcross-posted to: [email protected]
arrow-up148arrow-down1external-linkCD Projekt Red insists that Cyberpunk 2077's launch wasn't that bad, but 'it became a cool thing not to like it'www.pcgamer.comWhiskeyomega@kbin.social to PC Gaming@kbin.social · 2 years agomessage-square47fedilinkfile-textcross-posted to: [email protected]
minus-squarehoilst@kbin.sociallinkfedilinkarrow-up1·2 years agoThe bugs were the best thing to happen to that game. Why? Because it distracted every insufferable zoomer and stole all the oxygen away from the completely lacklustre gameplay, narrative, and design.
The bugs were the best thing to happen to that game.
Why? Because it distracted every insufferable zoomer and stole all the oxygen away from the completely lacklustre gameplay, narrative, and design.