Not sure what happened exactly… it was working fine and I didn’t change anything in this file. It has to be related to something I did recently:

  1. Ran a migration adding a unique constraint on a table
  2. Generated two new entities of a couple very basic tables.

The handler I’m using isn’t even using the new tables, so I don’t know why this randomly broke. Anyone have any ideas? Or even some guidance on how to decipher that obscure error would be helpful.

  • mholiv@lemmy.world
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    1 year ago

    That looks like a Extension/State mismatch to me. Do your function arguments line up with any extensions or state you are bringing in?

    • nerdbloodOP
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      1 year ago

      Thanks for the reply! I don’t know what you mean by extensions, but the state is literally just the DB connection:

      struct AppState { conn: DatabaseConnection, }