The #Starfield gameplay loop:
Get in ship, LOADING SCREEN
Get in pilot's chair, CUTSCENE
Takeoff, CUTSCENE
Grav jump to location, LOADING SCREEN
Land, CUTSCENE
Get out of chair, CUTSCENE
Get out of ship, LOADING SCREEN
Mission stuff.
Repeat.
I put 22 hours in over the weekend and the travel is the least satisfying. Much of what is described can be mitigated a bit by walking back to your ship and so on.
I am able to fly away from a location every time but sometimes my ship doesn’t “land” I just load in front of a door and I’m not sure why yet.
That said in the first ~10 hours the gameplay loop wasn’t my jam and I wasn’t sure if I’d even like the game. The last 12 hours have been fantastic and I’m hooked!
I have modded the game a bit though. Here is what I’ve modded.
There is a green tint I removed
I darkened the gamma as the darks were not very dark and the whole game was too bright
I modded damage from all weapons to be increased, people and ships were too spongy for the guns to feel real. And I die a lot more now which is fun!
The UI runs at 30fps no matter what so I modded it to run at variable to match my current FPS
I added in DLSS for a bit more performance (about 10fps it seems)
I also gave vendors unlimited money because I’m a dirty cheater and I was literally piling up crap on the floor of my ship because I didn’t have enough room and I didn’t want to just leave it on the planet
I am able to fly away from a location every time but sometimes my ship doesn’t “land” I just load in front of a door and I’m not sure why yet.
As far as I can tell this depends on which marker you select to land at on a planet. For instance New Atlantis has a ton of markers, such as The Lodge, if you choose that, it will load you in at the door, but if you choose New Atlantis, that should land you at the spaceport.
Well the location for New Atlantis is not called Spaceport, it’s just called New Atlantis. When it expands, for me, it’s near the middle of the lists of POIs that are stacked at that location, whereas The Lodge is at the top and is easy to just click by default.
Edit: Oh yeah, and it seems like the landing cinematic stops playing at some point, I wish it didn’t, I’d prefer to land and still be in my ship before exiting. But now, even when I select the spaceport location, I end up there, but out of my ship. It sucks when I’m not wearing my suit and helmet, because you immediately start taking damage when that happens (on other worlds like Mars). And that’s just dumb.
Theres an option to hide helmets and suits when in a non dangerous atmosphere in the inventory somewhere. I comes up at the bottom when you select the suit slot I think. Easy to miss
I don’t really like this option, I started out using it, but people treat you as though you are wearing it, and it leaves it on when you are on your ship. Like I was walking around in Cydonia, and I looked like I wasn’t wearing my suit, but a passerby told me I didn’t have to wear a helmet in here… So yeah, not ideal, I’d love a way to quick swap, or at least for NPCs to treat you as though you aren’t wearing your suit, and while you’re at it, I shouldn’t have to wear my suit on my ship either. IMO.
So for now, I remove it when I don’t need it. I just have to be more careful about how I travel. I’d really prefer if the cinematic skipping was optional though. I want to land on a planet at a settlement then have to stand up. Ideally, it would be an option so that others that would prefer to just spawn outside their ship can choose that.
Oh yeah, and it seems like the landing cinematic stops playing at some point, I wish it didn’t, I’d prefer to land and still be in my ship before exiting.
If you select the planet from your ship while in orbit and land from that menu, it plays the landing animation and you start off in your ship. If you use the map in the pause menu to do it, it will place you outside your ship, even if it’s the landing zone.
That unfortunately, doesn’t appear to be true. My landing cinematics are a thing of the past no mater how I get to the landing option. Perhaps it’s a bug and not everyone’s experience.
Lol! With object permanence (or whatever it’s called) everything was right where I left it. But the AI people as they boarded my ship would kick shit all over the place. It was getting intense.
The first thing I did once I found that my ship was the primary storage container they give you was expand my ship’s cargo to like 2000 by adding 4 of the biggest cargo holds available. I’m close to needing more.
A little different, I’m running a 10700k with a 4090. All desktop versions.
I’m going to install it on my laptop which is a Ryzen something with a 3060. I hope to get it to 60fps at 1080p but I’m not sure I can get there. My desktop gets to 90fps at 4k.
I put 22 hours in over the weekend and the travel is the least satisfying. Much of what is described can be mitigated a bit by walking back to your ship and so on.
I am able to fly away from a location every time but sometimes my ship doesn’t “land” I just load in front of a door and I’m not sure why yet.
That said in the first ~10 hours the gameplay loop wasn’t my jam and I wasn’t sure if I’d even like the game. The last 12 hours have been fantastic and I’m hooked!
I have modded the game a bit though. Here is what I’ve modded.
There is a green tint I removed
I darkened the gamma as the darks were not very dark and the whole game was too bright
I modded damage from all weapons to be increased, people and ships were too spongy for the guns to feel real. And I die a lot more now which is fun!
The UI runs at 30fps no matter what so I modded it to run at variable to match my current FPS
I added in DLSS for a bit more performance (about 10fps it seems)
I also gave vendors unlimited money because I’m a dirty cheater and I was literally piling up crap on the floor of my ship because I didn’t have enough room and I didn’t want to just leave it on the planet
As far as I can tell this depends on which marker you select to land at on a planet. For instance New Atlantis has a ton of markers, such as The Lodge, if you choose that, it will load you in at the door, but if you choose New Atlantis, that should land you at the spaceport.
That’s the location I’m struggling with, I’ll look for it next time but I swear I don’t see spaceport. I’m not the brightest rock though.
Well the location for New Atlantis is not called Spaceport, it’s just called New Atlantis. When it expands, for me, it’s near the middle of the lists of POIs that are stacked at that location, whereas The Lodge is at the top and is easy to just click by default.
Edit: Oh yeah, and it seems like the landing cinematic stops playing at some point, I wish it didn’t, I’d prefer to land and still be in my ship before exiting. But now, even when I select the spaceport location, I end up there, but out of my ship. It sucks when I’m not wearing my suit and helmet, because you immediately start taking damage when that happens (on other worlds like Mars). And that’s just dumb.
Theres an option to hide helmets and suits when in a non dangerous atmosphere in the inventory somewhere. I comes up at the bottom when you select the suit slot I think. Easy to miss
I don’t really like this option, I started out using it, but people treat you as though you are wearing it, and it leaves it on when you are on your ship. Like I was walking around in Cydonia, and I looked like I wasn’t wearing my suit, but a passerby told me I didn’t have to wear a helmet in here… So yeah, not ideal, I’d love a way to quick swap, or at least for NPCs to treat you as though you aren’t wearing your suit, and while you’re at it, I shouldn’t have to wear my suit on my ship either. IMO.
So for now, I remove it when I don’t need it. I just have to be more careful about how I travel. I’d really prefer if the cinematic skipping was optional though. I want to land on a planet at a settlement then have to stand up. Ideally, it would be an option so that others that would prefer to just spawn outside their ship can choose that.
If you select the planet from your ship while in orbit and land from that menu, it plays the landing animation and you start off in your ship. If you use the map in the pause menu to do it, it will place you outside your ship, even if it’s the landing zone.
That unfortunately, doesn’t appear to be true. My landing cinematics are a thing of the past no mater how I get to the landing option. Perhaps it’s a bug and not everyone’s experience.
How did I not think of this!! I’m also horrible at hoarding every shiny thing I see, this is going to be so clutch.
Lol! With object permanence (or whatever it’s called) everything was right where I left it. But the AI people as they boarded my ship would kick shit all over the place. It was getting intense.
What happens to all the stuff when you make edits to your ship and the cargo hold is full?
It still goes to the cargo hold. You won’t lose anything. You just end up with a cargo showing 700/400 or similar.
The first thing I did once I found that my ship was the primary storage container they give you was expand my ship’s cargo to like 2000 by adding 4 of the biggest cargo holds available. I’m close to needing more.
What are your specs? I’m interested in trying the DLSS mod but I have a notebook 2080 so not sure how much that will help.
A little different, I’m running a 10700k with a 4090. All desktop versions.
I’m going to install it on my laptop which is a Ryzen something with a 3060. I hope to get it to 60fps at 1080p but I’m not sure I can get there. My desktop gets to 90fps at 4k.